.. _tuples: ===== Tuple ===== Tuples are a concise syntax to create nameless data structures:: tuple ::= tuple < element_list > element_list ::= nameless_element_list | named_element_list nameless_element_list ::= type | nameless_element_list ';' type named_element_list := name : type | named_element_list ';' name : type Two tuple declarations are the same if they have the same number of types, and their respective types are the same:: var a : tuple var b : tuple a = b Tuple elements can be accessed via nameless fields, i.e. _ followed by the 0 base field index:: a._0 = 1 a._1 = 2.0 Named tuple elements can be accessed by name as well as via nameless field:: b.i = 1 // same as _0 b.f = 2.0 // same as _1 b._1 = 2.0 // _1 is also available Tuples follow the same alignment rules as structures (see :ref:`Structures `). Tuple alias types can be constructed the same way as structures. For example:: tuple Foo a : int b : float It's the same as:: typedef Foo = tuple Tuples can be constructed using the tuple constructor, for example:: var a = [[auto 1,2.0,"3"]] var b = [[tuple 1, 2.0, "3"]] Alternative syntax is:: var a = tuple(1,2.0,"3") var b = tuple(1, 2.0, "3") both auto a full type specification can be used to construct a tuple. Array of tuples can be constructed using similar syntax, with a ; as a separator:: var a = [[auto 1, 2.0, "3"; 4, 5.0, "6"]] There is a shortcut syntax for constructing tuples, where the tuple is returned:: return 1, 2.0, "3" // same as return [[auto 1, 2.0, "3"]] Tuples can be expanded upon the variable declaration, for example:: var [[a, b, c]] = [[auto 1, 2.0, "3"]] In this case only one variable is created, as well as for 'assume' expressions. I.e:: var a`b`c = [[auto 1, 2.0, "3"]] assume a = a`b`c._0 assume b = a`b`c._1 assume c = a`b`c._2