2.3. Values and Data Types
Daslang is a strong, statically typed language. All variables have a type. Daslang’s basic POD (plain old data) data types are:
int, uint, float, bool, double, int64, uint64
int2, int3, int4, uint2, uint3, uint4, float2, float3, float4,
range, urange, range64, urange64
All PODs are represented with machine register/word. All PODs are passed to functions by value.
Daslang’s storage types are:
int8, uint8, int16, uint16 - 8/16-bits signed and unsigned integers
They can’t be manipulated, but can be used as storage type within structs, classes, etc.
Daslang’s other types are:
string, das_string, struct, pointers, references, block, lambda, function pointer,
array, table, tuple, variant, iterator, bitfield
All Daslang’s types are initialized with zeroed memory by default.
2.3.1. Integer
An integer represents a 32-bit (un)signed number:
let a = 123 // decimal, integer
let u = 123u // decimal, unsigned integer
let h = 0x0012 // hexadecimal, unsigned integer
let o = 075 // octal, unsigned integer
let a = int2(123, 124) // two integers type
let u = uint2(123u, 124u) // two unsigned integer type
2.3.2. Float
A float represents a 32-bit floating point number:
let a = 1.0
let b = 0.234
let a = float2(1.0, 2.0)
2.3.3. Bool
A bool is a double-valued (Boolean) data type. Its literals are true
and false. A bool value expresses the validity of a condition
(tells whether the condition is true or false):
let a = true
let b = false
All conditionals (if, elif, while) work only with the bool type.
2.3.4. String
Strings are an immutable sequence of characters. In order to modify a string, it is necessary to create a new one.
Daslang’s strings are similar to strings in C or C++. They are
delimited by quotation marks(") and can contain escape
sequences (\t, \a, \b, \n, \r, \v, \f,
\\, \", \', \0, \x<hh>, \u<hhhh> and
\U<hhhhhhhh>):
let a = "I'm a string\n"
let a = "I'm also
a multi-line
string\n"
Strings type can be thought of as a ‘pointer to the actual string’, like a ‘const char *’ in C. As such, they will be passed to functions by value (but this value is just a reference to the immutable string in memory).
das_string is a mutable string, whose content can be changed. It is simply a builtin handled type, i.e., a std::string bound to Daslang.
As such, it passed as reference.
2.3.5. Type Conversion and Casting
Daslang is a strongly typed language with no implicit type conversions.
All numeric operations require operands of the same type — for example, int + float
is a compilation error. You must convert explicitly:
let i = 42
let f = float(i) + 1.0 // explicit int -> float
let i2 = i + int(1.0) // explicit float -> int
2.3.5.1. Explicit numeric casts
Any numeric type can be explicitly converted to any other numeric type using the target type name as a function:
float(42) // int -> float (42.0)
int(3.7) // float -> int, truncates (3)
double(3.14) // float -> double
float(3.14lf) // double -> float
uint(42) // int -> uint
int64(42) // int -> int64
uint64(42) // int -> uint64
int8(42) // int -> int8 (storage type)
uint8(42) // int -> uint8 (storage type)
int16(42) // int -> int16 (storage type)
uint16(42) // int -> uint16 (storage type)
Float-to-integer conversion truncates toward zero (like C).
2.3.5.2. Enumeration casts
Enumerations can be converted to their underlying integer type:
enum Color {
red
green
blue
}
let c = Color.green
let i = int(c) // 1
Converting an integer back to an enumeration requires unsafe and reinterpret:
unsafe {
let c2 = reinterpret<Color>(1) // Color.green
}
2.3.5.3. String conversion
Any type can be converted to a string via the string function:
let s = string(42) // "42"
let s2 = string(3.14) // "3.14"
String interpolation ({expr} inside string literals) also converts expressions to text automatically.
To parse strings into numbers, use the functions from require strings:
require strings
let i = to_int("123") // 123
let f = to_float("3.14") // 3.14
There is no int(string) — use to_int instead.
2.3.5.4. What is NOT allowed
No implicit numeric promotion:
int + floatis a compile errorNo bool(int): use a comparison like
x != 0insteadNo implicit int-to-float assignment:
var f : float = 42is a compile error; usefloat(42)No int(string): use
to_intfrom thestringsmodule
2.3.6. Table
Tables are associative containers implemented as a set of key/value pairs:
var tab: table<string; int>
tab["10"] = 10
tab["20"] = 20
tab["some"] = 10
tab["some"] = 20 // replaces the value for 'some' key
(see Tables).
2.3.7. Array
Arrays are simple sequences of objects. There are static arrays (fixed size) and dynamic arrays (container, size is dynamic). The index always starts from 0:
var a = fixed_array(1, 2, 3, 4) // fixed size of array is 4, and content is [1, 2, 3, 4]
var b: array<string> // empty dynamic array
push(b,"some") // now it is 1 element of "some"
(see Arrays).
2.3.8. Struct
Structs are records of data of other types (including structs), similar to C. All structs (as well as other non-POD types, except strings) are passed by reference.
(see Structs).
2.3.9. Classes
Classes are similar to structures, but they additionally allow built-in methods and rtti.
(see Classes).
2.3.10. Variant
Variant is a special anonymous data type similar to a struct, however only one field exists at a time. It is possible to query or assign to a variant type, as well as the active field value.
(see Variants).
2.3.11. Tuple
Tuples are anonymous records of data of other types (including structs), similar to a C++ std::tuple. All tuples (as well as other non-POD types, except strings) are passed by reference.
(see Tuples).
2.3.12. Enumeration
An enumeration binds a specific integer value to a name, similar to C++ enum classes.
(see Enumerations).
2.3.13. Bitfield
Bitfields are an anonymous data type, similar to enumerations. Each field explicitly represents one bit, and the storage type is always a uint. Queries on individual bits are available on variants, as well as binary logical operations.
(see Bitfields).
2.3.14. Function
Functions are similar to those in most other languages:
def twice(a: int): int {
return a + a
}
However, there are generic (templated) functions, which will be ‘instantiated’ during function calls by type inference:
def twice(a) {
return a + a
}
let f = twice(1.0) // 2.0 float
let i = twice(1) // 2 int
(see Functions).
2.3.15. Reference
References are types that ‘reference’ (point to) some other data:
def twice(var a: int&) {
a = a + a
}
var a = 1
twice(a) // a value is now 2
All structs are always passed to functions arguments as references.
2.3.16. Pointers
Pointers are types that ‘reference’ (point to) some other data, but can be null (point to nothing) (see Pointers). In order to work with actual value, one need to dereference it using the dereference or safe navigation operators. Dereferencing will panic if a null pointer is passed to it. Pointers can be created using the new operator, or with the C++ environment.
def twice(var a: int&) {
a = a + a
}
def twicePointer(var a: int?) {
twice(*a)
}
struct Foo {
x: int
}
def getX(foo: Foo?) { // it returns either foo.x or -1, if foo is null
return foo?.x ?? -1
}
2.3.17. Smart Pointers
Smart pointers (smart_ptr<T>) are reference-counted pointers to C++-managed (handled) types.
They are not available for regular Daslang structs or classes — only for types registered
as handled types from the C++ side (such as AST node types in daslib/ast).
Smart pointers are primarily used in the macro and AST manipulation context:
require ast
var inscope expr : smart_ptr<ExprConstInt> <- new ExprConstInt(value=42)
The key properties of smart pointers:
They maintain a reference count and automatically release the object when the count reaches zero
They can be moved but not copied via
<-Dereferencing works the same as regular pointers (
*ptrandptr.field)Moving from a smart pointer value requires
unsafeunless the value is anewexpression
Because strict_smart_pointers is enabled by default, smart pointer variables must be
declared with inscope to ensure automatic cleanup:
var inscope a <- new ExprConstInt(value=1) // create — safe, no unsafe needed
var inscope b <- a // move — safe, a becomes null
unsafe {
var inscope c <- some_function() // move from function result — unsafe
}
2.3.17.1. Ownership transfer functions
Daslang provides built-in functions for safe smart pointer ownership transfer.
These avoid the need for unsafe blocks when reassigning smart pointers that
already hold a value:
move(dest, src)Transfers ownership from
srcintodest. Ifdestalready holds a value, its reference count is decremented. After the call,srcbecomes null. Both arguments must be existing smart pointer variables:var inscope a <- new ExprConstInt(value=1) var inscope b <- new ExprConstInt(value=2) b |> move <| a // b now holds what a held; old b is released; a is null
move_new(dest, src)Transfers ownership from a newly created smart pointer into
dest. Ifdestalready holds a value, its reference count is decremented. This is the idiomatic way to replace the contents of a smart pointer field or variable:var inscope fn <- find_function("foo") fn |> move_new <| new Function(name := "bar") // fn now holds the new Function
It can also be called in function-call style:
move_new(fn) <| new Function(name := "bar")
smart_ptr_clone(dest, src)Clones (increments the reference count of)
srcintodest. Bothdestandsrcremain valid after the call. Ifdestalready held a value, it is released.smart_ptr_use_count(ptr)Returns the current reference count of the smart pointer as a
uint.
Smart pointer types frequently appear in daslib/ast and daslib/ast_boost when
building or transforming AST nodes in macros.